Mobile Game Title - Pixel Trip

Pixel Trip

May. 2017

The fast paced adrenaline pumping color tile matching game! All you have to do is match a single set of four colored tiles on a grid as quickly as you can! Try Grid Attack where the complexity grows as each grid gets larger, try Survival where you travel to each grid with a quick zoom, and finally play Time Attack where you have to race against yourself! Post your High Scores and challenge your friends to beat it!

Personal Contributions

  • Development Support
    • Leaderboard
    • Achievement
    • General maintenance
  • QA
  • Release Management

Preview Video

Downloads

Prototype - Untitled_ADV

Untitled_ADV

March. 2017

Untitled_ADV is an adventure genre prototype game where one or two players survive in a random procedural generated world. It’s for an internship prototype test and took about two weeks to finish.

Feature Breakdown

  • Procedurally Generated Terrain
    • Random hexagon map
    • Texture blending
  • Gameplays
    • Casting fire bolt
    • Grab and throw rocks
    • Hunting friendly pigs
  • Support split screen two players
  • Day-night shifting

Screenshots

Downloads

System Requirements

  • Windows 8.1 or above
  • A DirectX 11 compatable device

Build Requirement

  • Unity3D 5.5.2f1

Game Title - Full Sail

Full Sail

Feb. 2016 - Jun. 2016

Full Sail is a sea faring game, where you start as a unrecognized pirate. Who wants to make their name in history. When you are at sea, you can destroy ships, break sails, board other ships. Doing what ever it take for the world to know your name and become King of the pirates. At port, upgrade your ships in various ways that fit your playstyle. Buy crew to keep the ship going, food to keep your crew from dying, and rum well you’re a pirate why not?! Rum helps with your boarding strength against other ships. One pirate with rum is worth more than that of three without.

Personal Contributions

  • Concept and Design
    • Game Genre
    • Basic Gameplay
  • Memory Manager
    • Resolved frame rate drop on some PCs
  • Particle System
    • GPU rendering effects
    • Variety effect shaders
  • HUD and UIs

Screenshots

Video Clips

Downloads

System Requirements

  • Windows 8.1 or above
  • A DirectX 11 compatable device

Build Requirement

  • Visual Studio 2015

Game Title - Apoptosis

Apoptosis

Apr. 2015 - Jul 2015

Apoptosis is a multiplayer Real-Time-Strategy where the battles take place in the world of the microscopic. The player takes control of a group of cells with varied attributes and taking advantage of the environment and the ability to replicate - attempts to destroy the opponent’s cells.

The player begins the game with the basic type of cells and aims to increase their number as soon as possible, while the opponent does the same. Cells have a store of protein which they use to stay alive and split.

The player selects, controls and orders his units around the battle map seeking more advantageous areas. Such areas exist in in the form of Cold or Hot spots where respective units gain special abilities such as morph/transform into more advanced entities. It is thus the objective of the player to harvest resources, position and evolve his units and prevent the opponent from doing the same.

Personal Contributions

  • Gameplay Design
  • Level Design
    • Terrian
    • Spawner
    • Events/Traps Trigger
  • Fog of War
  • Enemy AI design and scripting

Screenshots

Download

PC Requirements

  • Windows 8.1 or above
  • A DirectX 11 compatable device

Andorid Requirements

  • Kitkat or above

Prototype - Beer Tycoon

To be added